Access to Current and Next-Generation Information
Systems
by People with Disabilities
The purpose of this document is to provide
information and resources for those interested in
learning more about accessibility issues and current
and next-generation information systems. The
current focus of this document is on the National
Information Infrastructure (NII), sometimes known as
the "information superhighway."
This document contains both information presented at
a very introductory level and information which is
more technical in nature. Wherever possible, all of
the technical discussions are broken out and
presented separately, so that readers may course
through the material at a level which is comfortable
to them, and which meets their information needs.
This is a living document which will be continually
revised and added to as more information is
collected and as the efforts in the area of
research, development, and public policy continue to
evolve.
The most recent form of this document can be found
on the Internet via our ftp, gopher, or WWW servers.
All of these are located at: trace.wisc.edu The
document can be viewed on-line or downloaded in one
of several forms to facilitate accessibility.
Input Solicited
This document is a cooperative effort, and input is
solicited. If you have any thoughts or differing
opinions, see any omissions or errors, or can in any
other way contribute to this effort, please do.
This can be done on-line, or by phone, fax, or TDD.
This document was prepared with funding from the
National Telecommunications and Information
Administration (NTIA) (Grant #06-50-94033), and the
National Institute on Disability and Rehabilitation
Research (NIDRR) of the U.S. Office of Education
(Grant #144E30012).
Organization
This "document" is actually a compendium of
documents and information. The compendium is
currently organized into the following sections:
- General Information on the NII (first draft)
Briefly, what is the NII, and what can I do with it? Components of the NII.
- What are the general problems faced by people with different disabilities?(first draft)
Access Issues by Disability. Cross-Disability Access Issues.
- General Access Guidelines (first
draft)
General Accessibility Notes. General Accessibility Guidelines. Some Quick Tests.
- Examples of Access Problems and Solutions within Specific Technologies (first draft -- partially done)
Access is the Microcomputer Industry. Status. Brief History. Yet to Do.
- More About the Internet
E-mail. Gopher. FTP. The World-Wide-Web. World-Wide-Web Browsers. Speed or Bandwidth on the Internet.
- About Kiosks
How are kiosks being used? What do they look like? Access issues around kiosks. Interactive Television and Set-Top Boxes.
- Standard approaches (under development)
In some cases, it is fine for different products to
provide access functionality in different ways. In
other cases, it would be confusing or impossible for
users to access different devices if they
implemented access features in different ways. This
section covers those aspects of accessibility where
standard approaches exist or where standard
approaches need to be defined.
- Minimum accessibility standards (future)
If all products cannot be made usable by everybody,
then what is a minimum acceptable accessible design?
Manufacturers should go beyond this, but should at
least meet these standards for information systems.
- Areas of Consensus (future)
Where is there consensus within disability
communities, across disability communities, and
between disability communities and industry on
principles, compatibility standards, minimum
performance standards, etc., and where is additional
discussion, research, or inventiveness required?
- Appendices and Reference Materials (future)
When complete, the overall core of this compendium
will be followed by a section containing attachments
and reference material. Briefly, these include
copies in electronic form (when available) of
documents used in the course of preparing this
document as well as status reports.
General Information on the NII
This section of the compendium provides information
on the NII itself: what is it, what are the
different things that go together to make up the
NII, what can it be used for?
This section is organized to provide general
overview information first, with references to more
in-depth discussions on particular topics. (These
will be found at the end of the section, or in the
appendices for the printed version. For the on-line
version, they are connected via links which will
take you directly to the documents. In both cases,
only those documents which are available which we
can able to obtain in accessible form and without
copyright restrictions are included, although
references to the other documents are provided.)
- Briefly, what is the NII, and what can I do with
it?
- Components of the NII
Briefly, what is the NII, and what can I do with it?
What is the NII (National Information
Infrastructure) or "information superhighway"?
When different people speak of the "NII," they often
have different meanings in mind. In general,
however, they are referring to building a new system
of information networks and information services
which would connect people all across the country,
in their homes, schools, workplaces, and community.
Much more than the Internet
Although many people equate the NII with the
Internet (our current electronic information highway
system), the actual NII system that is envisioned
and developing is much broader than this, and
includes the ability to access information in many
different ways and in many different environments,
including through your computer, via phone, through
your television set (with a special set-top box
attached to it), through public touchscreen kiosks,
etc.
What use would I have for the NII?
There is an extremely wide variety of things that
can be done on the current NII (let's call it a
limited access highway), and even more that will be
possible on the NII that is emerging (let's call
that the information superhighway, plus all of its
feeder roads and the driveways leading up to your
house, school, company, etc.).
Below is a listing of some things that can be done
using today's technologies, as well as some future
capabilities.
For convenience, this listing is separated into two
groups, "Today" and "Tomorrow." Many of the things
listed in "Tomorrow" are being demonstrated in
laboratories today, but we do not have the bandwidth
or connections to implement them. This picture is
continually changing.
With technologies available today:
Below are some services and activities that could be
carried out on the NII using technologies we have
today. In some cases, it could be done over the
existing information infrastructure. In other
cases, we have the technology, but would have to run
the wiring to people's homes, etc.
Have a hobby?
Use the Internet to subscribe to newsletters on your
hobby, or create and distribute your own newsletter.
Get into interactive discussions with others about
your topic. It makes no difference if they are in
the same town, or are all over the world.
Need to communicate with your family in an
emergency?
Send an emergency alert to everyone in your family
simultaneously, and have it arrive moments later.
Various members of the family can contact everyone
to make arrangements, and keeping everybody updated
is easy, too.
Trouble with your taxes?
Get any forms you need from the system. Fill them
out -- the system can do all the math for you --
and submit them. If you need help, you can make
queries to the IRS, or seek advice assistance on-
line from consultants or companies doing tax work.
Or, do it yourself, tapping into public domain tax
help systems.
Need a job, or simply curious about whether you
could get a better job?
Use the system to confidentially search massive job
databases. Set up a search which will check the job
postings every day for your automatically, and alert
you only if it finds job postings which meet your
criteria. Or, put your name, resume, and
qualifications in a confidential job bank which
perspective employers can search.
Want to sell your car, that air conditioner, get rid
of the old furniture from your bedroom, etc.?
Post electronic notices which can be searched by
others. Or, ask the system if anyone is looking for
any of your items.
Want to buy a particular type of car?
Post the make, model, year, and other
characteristics, and have the system return the
listing of all of the cars meeting your criteria
that are for sale, listed in order by their distance
from you. The listings can include pictures, and
you can ask the system to keep checking periodically
if you're looking for a particular rare car.
Hungry?
Order a pizza via your system.
Hungrier?
Do all of your grocery shopping via your system, and
have the groceries delivered to your door. (One
service delivers within two hours.)
Paying bills?
Use your system to collect, list, and pay bills;
transfer money between accounts; and quickly check
any and all of your account balances.
Want to read a book?
Have full access to your library's card catalog to
see which books are in. In the future, download any
book instantly to a small reader that is
approximately the same size and weight as a
paperback.
Get lost when traveling (or when finding someone's
house in your home town)?
Use your portable system and get directions from
wherever you are to wherever you want to be. (Use
the voice access method, and get the directions
while you're driving your car.)
Can't find someone in a building?
Use the extended directory system to get directions
even within buildings, or use the system in the
lobby.
Want to travel?
Have the system to describe various travel
destinations and options. Tell the system where you
want to (or have to) go, and have it provide a
listing of all of the accommodations in the area,
listed in order by distance from your destination or
by cost or both. Get descriptions of the places
that interest you, including pictures of the
exterior, lobby, and rooms, etc. With a keystroke
or click, book the room.
Next, have the system find all of the flights and
list them with their costs. Pick a flight, and have
the system show you all of the available seats.
Choose your own seat, and have the tickets sent to
your house (or, in the future, just logged into an
itinerary, so that you only need to identify
yourself as you get onto the plane). Making changes
to anything is easy, since your system knows all
your arrangements.
Traveling when your portable system's battery goes
dead, you run out of your medicine, or you forgot
something at home?
Use your system, or the system built into your
hotel's television, to locate all of the places in
the town that provide that product or service, and
have them listed by distance from your hotel. Pick
one, and have the system provide directions.
Traveling and looking for a certain type of food?
Have your system list the restaurants, again in
order by distance. Pick any restaurant and get a
description of it, as well as the menu, the
specials, and expected waits. Make a reservation.
Forget a birthday or anniversary, or just want to
surprise someone?
From anyplace you happen to be, tap into electronic
shopping and buy most anything, from a rose to a
Rolls (Royce), and have it sent to them. Since you
can shop in stores that are local to the gift
recipient, you could personally select a gift
electronically, see exactly what you're buying, and
have it delivered to their door a couple hours later
(for a premium charge).
Looking for a rare tool or stamp, or a hard-to-find
pen or utensil?
Electronically search through hundreds of thousands
of related products, and have the system show you
the best matches until you find what you want.
Want to know what the weather's like?
At any time from any place, find out what the
weather is like any place instantly and on demand.
Want to know what the traffic's like?
Similarly, from any location (including your car),
find out what the traffic's like in any monitored
location.
Want to check into the status of any monitored event
anywhere?
On the Internet, there's currently a fellow in
California who has a camera aimed out his window at
the freeway. If you just log into his system, it
will transmit back to you a picture of whatever the
camera is seeing on the freeway at the instant you
log in.
Want to go out to a movie?
Get the listing of all of the movies (or plays, or
any other entertainment) in town, including times
and locations. View promotional stills or video
clips from the movies (or plays, etc.).
Want to stay home and watch the movie?
Access any movie at any time on your own television.
Like having a Blockbuster Video at your fingertips,
except that the movie you want is never out of
stock, and you can locate the movie you want without
wandering about searching, or you can browse by
title, topic, author, or whatever organization suits
you.
Want to watch something else?
Instead of a movie, you could also watch a live
event. These could be professional, community,
governmental, or just about any other type of event
that someone makes available.
Have a security problem at your cottage?
Set up a system with a surveillance camera that
automatically calls you and lets you see what's
going on if any sensors (fire, smoke, burglar, etc.)
are triggered. If you see something suspicious or a
problem, call the local authority and patch them in
so that they can observe as well.
Need to send a message with explicit directions?
Send a message to anyone from most anywhere, with
voice, writing, or signed communications, along with
sketches or drawings if needed.
Want to catch up on the news, but you always miss
the newscast?
Check on the status of any news stories at any time.
Only have use for about ten pages of your 200-page
newspaper?
Design your own newspaper, to contain only the types
of articles or features that you're interested in,
and have your system automatically compile it from
all of the news sources available, or just those you
select. Include a random factor so that it also
throws as few or as many random stories as you like
to add variety.
Curious about which is the best book, movie, car,
appliance, or anything else?
Pull up the latest reviews on the topic you're
interested in.
Need to conduct some research for school, work, or
your hobby?
Ask your system to go collect information from the
millions of databases on the NII and prepare a
compilation of the materials for you to peruse. Set
the parameters of the search as narrow or as broad
as you wish, and include parameters for how you'd
like the information sorted. Ask it to bring back
articles, pictures, sound recordings, or
videoclips/movies as needed.
Need to consult with an expert?
If your searches don't find your answer, or you want
to cut to the quick, ask your questions of any one
of a million or so experts, consultants, and help
lines that will be on the NII.
Have a confidential medical question but feel
awkward talking about it even anonymously?
Log into computer-assisted help lines which will
help guide you to information on just about any
topic, completely anonymously, with no human being
involved.
Have a child in school?
Find out what their homework assignment for tonight
is. Check to see what the school lunch for tomorrow
(or the week) is. Check on the school calendar for
scheduled parent-teacher conferences,
extracurricular activities, tutoring opportunities,
etc.
Are you in school?
Use the net to learn about different schools,
programs, or courses of study. Have the system
compare your courses taken with those required for
any degree, and give you a report of what would
still be needed to complete that degree. See what
courses are offered, and which still have space in
them. Register for courses and pay fees. Apply for
financial aid. Use the system to communicate with
your professor, and perhaps even take some on-line
courses. Tap into any of a vast array of libraries
and other resources on the net. Use the simulation
programs on the net to carry out laboratory
exercises, etc., either on campus or from your home.
Use on-line tutoring services.
Having trouble finding someone?
Find any listed phone number or address anywhere in
the U.S.
Want to get a divorce?
Use the divorce kiosks in Nevada. (They work so
well that even the lawyers are using them to prepare
the filing papers for clients.)
Are you a scientist?
Use the NII to connect massive computer systems
across large distances to study the stars; predict
the weather; study molecular physics; run
simulations of nuclear, biological or other systems.
Use high-speed, high-bandwidth communication
channels to carry out experiments on equipment
located across the country or across the globe; tie
together remote scientists, equipment, and sites in
collaborative efforts.
Are you a business person?
Use the system to link your people around the city,
the state, the country, or the world to allow rapid
exchange of documents and information, carry out
collaborative activities, have an integrated data
processing system, make information on your products
available to anyone at any time, allow people to
order (and possibly ship) your products to them at
any time, and eventually (see below) conduct live
virtual meetings.
Have a disability?
See all of the above for easier and (hopefully) more
accessible ways of doing many of the things you do
through other slower or more travel-intensive means
today.
Can't read the label on a can (because you're blind
or have low vision, it's written in a foreign
language, etc.)?
Call a friend and hold the can up so that they can
read the label to you. Or, in the future, use your
system to grab an image of the label and send it to
a service you can call which will read it back to
you electronically (all without human intervention).
Want to have one mailbox where you get all of your
faxes, e-mails, voice messages, etc.?
With centralized translators, you can have faxes,
voice mail, e-mail, etc., all turned into whichever
form of communication is most accessible to you, or
most convenience to you, including print, electronic
form, voice, etc. You can also choose what form
you'd like to have the information presented at any
point in time, so that it can be presented in voice
while you're driving your car or in print for your
files or to tuck into your pocket.
With tomorrow's technologies...
Like to keep that college weekly poker game going
even after you all graduate and head in different
directions (or want to get together with friends,
colleagues, or relatives but can't afford the
expense or time to travel)?
Sit around a table with friends or business
associates and chat normally, play cards, have a
meeting, etc., except that each of the people
sitting around the table is actually at home or in
their office in a different city.
Want to travel to and see places but you don't have
the time or money to visit, or you're physically
unable to?
Travel to and explore places throughout the world,
where you are able to see and hear everything
exactly as if you were there, and to move about
freely. If you are older or have a mobility
impairment, you could just point, and be able to
move about effortlessly, even visiting with people,
having dinner with them, etc. (you supply your own
food).
Want to communicate with someone in another country,
but you don't speak their language?
Carry on a conversation with someone from another
country, where both of you hear each other speaking
in your own native tongue.
Want to carry on a face-to-face conversation with
someone who is deaf, but you don't know sign
language?
Use manual sign language and have the other end hear
you speaking; as they speak back, you see text or
manual sign language.
As you look through the list, you will probably find
that there are many things on the list in which you
have no interest in, or would not be interested in
paying for. However, you will probably find other
things that you would be interested in. Some of
these things are things you do today, but in other
ways. Other things are new capabilities that you
would have -- if you had access to the NII.
The important thing to remember is that those people
who do have access to the NII will be able to do
many of these things faster, easier, and during more
hours of the day than those who do not, and those
who do not will eventually be at a disadvantage in
terms of productivity and competitiveness in
education and employment, and be less efficient in
taking care of the duties and chores of daily
living.
Components of the NII
In order to make the NII accessible, it's important
to understand the different components of it.
Although there are many ways of breaking it down,
for this discussion we basically break it into four
categories:
- Sources of information;
- Transmission mechanisms (pipeline);
- Translation and other services during the
transmission process;
- Viewers.
Sources of Information
The first component of the NII is basically the
information providers. These are the people who
create the information or data which is sent over
the NII to others. Information must either be
produced in accessible formats, or in formats which
can be easily translated into accessible formats.
Examples of information sources include:
Publishers (books, magazines, newspapers, special
newsletters)
Libraries
Government services (information on employment,
financial aid, taxes, hours of service, services
available, etc.)
Most commercial companies (information on
products, prices, deliveries, stock, hours, etc.)
Companies whose products can be sent "over the
wire" (movies, advice, newsletters, information on
any topic)
Local schools (homework assignments, homework
aids, schedules, meetings, school lunch menus, etc.)
Universities (course schedules, financial aid,
program descriptions, research opportunities, jobs)
Clubs (announcements, newsletters, meetings)
On-line information services (e.g., CompuServe,
Prodigy, Genie, eWorld, etc.)
Your family (plans, schedules, coordination of
emergencies, group letters/updates, gift lists at
holidays)
You (things for sale, resume, services,
newsletters, advice, information on any topic)
Transmission Mechanisms
Once you are connected to the information highway,
you will have no idea exactly what channels the
information will take, either coming to or going
from you. In most cases, the information will
travel over many different transmission mechanisms
along the way.
Some examples of different transmission mechanisms
include:
Phone line
The Internet
Cable television wiring
Special optic fiber links
Microwave
High-speed phone/data lines (ISDN)
Satellite
Cellular phone
Radio carrier or subcarrier
In-Transmission Services
At the present time, the phone company is barred
from altering the signal in any substantive way
between origin and destination. However, as more
general NII services unfold, there may be many
different ways that information is translated
between the sender and the receiver. In many cases,
these mechanisms will increase accessibility
options. Some examples of translations include:
Translation of fax or e-mail to voice
Translation of voice to e-mail or fax
Translation of fax into e-mail
Translation of e-mail into fax
Translation from one language to another
Translation of TDD to voice, or voice to TDD
(providing more direct, secure, and confidential
communication)
Frequency shifting (to better match the hearing
profile of the receiver)
Speech filtering (to increase the intelligibility
of some types of speech)
With these translators, information can be made
available in the form most convenient at any
particular time (e.g., via voice for someone who is
driving a car, but who might want the information in
printed form if they were at home or at the office).
It is also possible to convert information from a
form which is inaccessible to some people into other
forms which are accessible (e.g., a fax for someone
who is blind into electronic mail or voice).
Viewer
This category includes all systems or devices used
to receive and display information. (If you are
sending information, you would be a source, as
described above.) In order to be accessible, the
viewer must both be able to display the information
in a form compatible with the person receiving it
and have controls which are compatible with the
individual's physical, sensory and cognitive
capabilities.
Viewers can take a wide variety of forms, including:
Computers
Television sets (with special "set-top" adaptor
boxes)
Standard telephones
Telephones with video or touchscreens
Kiosks (public information systems which look like
a touch-sensitive television screen mounted in a
cabinet of some type)
Ordinary fax machines
Cellular phones with built-in display screens
Special information appliances
How it feels when you use the NII
The look and feel of these information systems will
vary greatly, depending upon their design, intended
use, and the target audience. Some Internet-based
systems are quite sophisticated, and provide
powerful search and retrieval software and
techniques. They are intended for use by people
with more experience and knowledge who require more
exact or powerful tools.
At the other end are systems which are available
that require no training and are easier to use than
your VCR or your microwave oven. In some cases,
operation is rather like changing channels on your
television and then making selections from choices
presented on screen. Some systems have as few as
two or three buttons, while others let you just
touch the particular items or topics on screen that
are of interest to you. Other systems under
development will allow you to talk to them and
explain what you are interested in.
[NOTE: Attached pages will show some of the many
different forms that viewers and information can
take.]
What are the general problems faced by people with
different disabilities?
- Access issues by disability
- Personal versus public or shared systems
- Cross-disability access issues
- Access Issues by Disability
Access Issues by Disability
As one would expect, people with different
disabilities have trouble with different aspects of
the NII. These may vary from an inability to
operate the various viewers to having difficulty
with the actual form of the information being
presented. For example, an individual who is blind
may be able to easily deal with a list of empty
seats, but would have difficulty if a photograph of
an airplane was presented showing which seats were
empty. The information is the same in both cases,
but its presentation might make it more difficult to
deal with.
A brief overview of the problems for each of the
major dimensions of disability is profiled below.
Physical Disability
People with physical disabilities can have very
widely ranging abilities and limitations. Some
people may have complete paralysis below the waist
but may have no disability at all with their upper
body. Others may have weakness overall. Some may
have very limited range of motion, but may have very
fine movement control within that range. Others may
have little control of any of their limbs or may
have uncontrolled sporadic movements which are
mapped on top of their purposeful movements. Some
with arthritis may find that hand and other joint
movement is both physically limited and limited by
pain.
A physical disability by itself does not usually
affect a person's ability to perceive the
information itself if it is in audio or visual form
(or both). With future systems which may involve
tactile information as well, people who have lost
sensation or whose motion impairments that make
tactile exploration difficult may have problems.
Even today, people with severe motor impairments
involving control of their head or eyes may have
difficulty with visually presented information.
For the most part, however, people with physical
disabilities find electronic presentation of
information to be a great benefit since it removes
the need to manipulate physical books and papers
which may be difficult or impossible. This benefit,
however, is dependent on their being able to
manipulate the interface on the information system
and to position the display if it is viewing angle
dependent.
Of the four access components (Source, Pipeline,
Translator, and Viewer), the issues generally
concern the fourth component - the device that
presents the information to the user: when
addressing people with physical disabilities.
Low Vision
People with low vision may have any one of a number
of problems with their vision ranging from poor
acuity (blurred or fogged vision) to loss of all
central vision (only see with edges of their eyes)
to tunnel vision (like looking through a tube or
soda straw) to loss of vision in different parts of
their visual field as well as other problems (glare,
night blindness, etc.). In some cases, enlarging
the size of the image or print can make it more
readable/interpretable. Locating things in
predictable places also helps by reducing the search
times needed. For some, including those with very
severe visual impairments, enlarging the text may
not be enough and other techniques including those
listed under blindness below can be used.
Blindness
Most people who are legally blind have some residual
vision. This may vary from just an ability to
perceive light to an ability to view things that are
magnified. Because of this, good blind access
techniques assume no vision but are designed to work
with the visual image (or enlarged visual image) in
such a way that the user can make use of any
residual vision they may have.
Problems faced by users who are blind can be sorted
into four inter-related categories:
- Control
- Text Access
- Access to Graphics
- Access to Animated Movies or Graphics
Control: Systems that rely on eye-hand coordination
(mice, touchscreens, etc.), or systems that involve
a global view of the screen to operate effectively
(picking an item out of a collection of items
scattered on the screen, or items that are
distinguished by what they are near or by their
visual grouping) present problems to screen readers.
Controls that are graphically represented (picture
buttons, clicking on items in a picture, scrollbars,
graphic palates, etc.) also cause problems. On
public systems, all access to controls would have to
be built in.
Some users prefer braille to voice as a form of
output, and others, such as those who are deaf-
blind, cannot use voice and must use braille.
However, only about 15-20% of people who are blind
know braille, so it cannot be relied on as the only
way to present information.
Text: If the information system is implemented on a
microcomputer for which there is a screen reader
available, then access to text on the screen is
usually not much of a problem - providing the text
is drawn to the screen using the standard system
text rendering tools. This is particularly true for
text blocks. Text which is associated with graphic
objects, or whose location or relation to other text
or objects is important to understanding the text,
can pose problems even if the screen reader can read
the text. Screen readers can also have difficulty
with text that is presented as side by side blocks
in the same window or document. This is
particularly so if the text is shaped or flowed
around an object making column identification even
more difficult. Text in column form is also a
problem, particularly in matrices where all cells
are not filled or where the contents of a cell do
not identify which column it would fall in. With
public systems, where would be no ability for the
user to add a screen reader, the reading of any text
on the screen would have to be done by the built in
access features of the information system.
Graphics: In addition to graphic elements or
controls (which if properly implemented could be
accessed via commands and text labels, visible or
invisible), current information systems are
including more and more information in graphic form.
Maps, charts, pictures and other graphic information
are being included both as individual self-contained
documents (e.g., a file with a picture of the moon
in it) and incorporated into other documents (e.g.,
a chart or picture embedded in a text document).
Animated Graphics and Movies: There is no known
method for providing people who are blind with a
means to interpret moving pictures themselves. The
only known way to make this information accessible
is to provide a running vocal annotation of the
movie.
Hearing Impairment
Users with hearing impairments need to have some
method for adjusting the volume or for coupling the
sounds more directly to their hearing aids. Both of
these are hardware considerations and can be met
with systems having volume controls and headphone or
audio jacks. Users who have more severe hearing
impairments may also use a combination of these
techniques as well as techniques for people who are
deaf (below).
Deafness
Users who are deaf have not had much trouble
accessing computerized information systems in the
past. Audio information was usually limited to an
occasional beep - which was often accompanied by a
visual event anyway.
With the advent of multimedia, more and more
information is being presented auditorially. If the
information is also presented visually at the same
time (as when a voice comes on which is reading
information which is already on the screen), then
the user with a severe hearing impairment needs no
accommodation. If the auditory information is not
presented visually as well, however, then some type
of optional visual presentation is needed for the
information to be accessible by users who are deaf.
Deaf-Blindness
People are referred to as having deaf-blindness if
they have both a severe hearing impairment and a
severe visual impairment so that most strategies for
people who are deaf or who are blind will not work
well for them.
People who are deaf-blind have a particular problem
with access to information systems since most of the
strategies for access by persons who are deaf depend
on vision and most of the strategies for blindness
are auditory. That restricts access strategies
mostly to the tactile sense, and the use of braille
in particular. As mentioned above, it is rarely
possible or practical to build a dynamic braille
display into the information appliance (today).
Making a system braille compatible therefore,
usually means providing a means to connect a braille
display, and reformatting the text so that it makes
sense and is readable on a braille display.
Cognitive and Language
This is perhaps one of the most difficult areas to
address - though to a small extent it is addressed
daily. Part of the difficulty lies in the
tremendous diversity that this category represents.
It includes individuals with general processing
difficulties (mental retardation, brain injury, ...)
people with very specific types of deficits (short
term memory, inability to remember proper names,
etc.), learning disabilities, language delays and
more. It is also not something which is easy to see
or measure. Finally the range of impairment within
each of the categories can (like all disabilities)
vary from minimal to severe with all points in
between.
Cross-Disability Access Issues
As mentioned earlier, people with different
disabilities have different access problems and may
require different access strategies. In some cases,
the access strategies are completely independent of
each other, and there is no cross-disability access
issue. For example, most features for people who are
deaf and features for those with physical impairment
can co-exist in a system without conflict.
In other cases, access strategies for one group may
also facilitate access by another group. For
example, a speech output mode would facilitate
access both by individuals with visual impairments
or blindness and by those with cognitive or language
impairments.
However, there are times when making a system more
accessible for one population can make it less
accessible for another if not implemented properly.
For example, when information is changed from a
visual presentation to an auditory presentation to
facilitate access by people who are blind, it can
make it more difficult or impossible for people with
hearing impairments to access the system, and vice
versa. In these cases, it is important to look at
methods that allow concurrent or alternate
presentation of information.
Probably the most difficult, however, are situations
where an individual has multiple disabilities, such
as visual and hearing impairments, or visual,
hearing, and physical impairments. Often, the most
efficient strategies within each of these disability
categories entails fully utilizing the other senses
and motor capabilities. Since multiple impairments
are common, especially in people who are older,
these cross-disability or mixed disability issues
must be considered.
Within disability differences
Even within a single disability, the type and degree
of impairment can vary widely, rendering one or
another strategy more or less effective. In
addition, due to individual factors or training,
different individuals with the same degree of
disability may prefer or find different strategies
to be acceptable or unacceptable.
Need for consensus information
Since it is not possible to build every different
possible variation into products, it will be
important to identify key strategies which are
effective across a broad range of users, and for
which there is (or can be generated) general
consensus both within and across the disability
groups. Without such consensus, industry often
feels hesitant to proceed with one strategy over the
others.
General Access Guidelines
This section provides some general guidelines and
strategies for making information systems more
accessible. The following section provides a number
of specific examples of ideas or strategies which
can be used with one or another technology.
General Accessibility Notes
It is not possible to make all products accessible
to all people no matter what their severity and
combination of disability. However, information
systems are probably the most flexible of all types
of products, and therefore lend themselves well to
universal design. As a result, it should be
possible to make most of these systems accessible to
anyone who has sufficient cognitive ability to
understand their use. (It would not be possible to
make a system for completing taxes on-line usable by
someone who was profoundly retarded. On the other
hand, it should be possible for someone with mild to
moderate retardation to operate information services
and shop by Internet if they are able to shop
independently at stores today.)
As a result, it is not possible to make products
absolutely accessible. When a building or product
is designated as "accessible," therefore, it
generally means that the building or product meets
the minimum standards for accessibility. Often,
architects and manufacturers can and do go beyond
the minimum standards.
Within the area of information systems and the NII,
there are currently few accessibility standards.
There are, however, guidelines and strategies for
making information systems more accessible. The
purpose of this document is to collect and encourage
the development of guidelines. Through input of
both consumers and industry, it is also hoped that
effective and practical minimum accessibility
standards can be identified as well as strategies
and techniques for going beyond these minimum
levels.
General Accessibility Guidelines
Listed below are general access strategies which can
be applied across all information systems along with
the major disability groups which would be affected.
- Visual Information
For all information which is presented visually (or
stored as an image), have an alternate or
supplemental presentation (or storage format) of the
information which does not require vision (e.g.,
auditory format or ASCII text).
- Blindness
- Cognitive/language impairment
- Auditory Information
For all information which is presented auditorially
(or stored as a sound file), have an alternate or
supplemental mode of presentation (or storage
format) which does not rely on hearing (e.g., visual
mode or ASCII text file). (Auditory information
includes beeps or any sounds other sounds if they
convey information.)
- Hearing impairment, deafness
- Cognitive/language impairment
- Eye-Hand Coordination Controls
For all controls which require eye-hand coordination
(mice, trackballs, ordinary touchscreens), provide
an alternate or supplemental mode which does not
require eye-hand coordination (e.g,. keyboard,
talking fingertip touchscreen).
- Blindness
- Physical impairment
- Physical Requirements
For any input or control mechanisms which require
fine movement control, physical dexterity, reach, or
strength, provide an alternate mechanism which does
not. Avoid mechanisms which require simultaneous
activation of two buttons, latches, etc.
Avoid timed responses, or provide a mechanism for
making the times very long.
- Physical impairment
- Cognitive / language impairment
- Connectivity
Wherever possible, provide an external standard
connection point which can be used to connect
alternate displays and/or alternate input / control
mechanisms (e.g., infrared link or RS232 port with
alternate display and control capability).
- Blindness
- Physical impairment
Some Quick Tests
Although not rigorous, the following quick tests can
be used to identify weaknesses in the design which
can be addressed prior to formal testing of the
system with consumers from the different disability
groups. In all cases below, "novice" is defined as
someone who has never seen the system before, and
who has received no instruction in the use of the
system.
- Have a novice use your system while wearing
headphones playing loud music.
- Have a novice use your system wearing a
blindfold.
- Have a novice use your system using nothing but
a single unsharpened pencil held by the eraser end.
- Try to operate your system using a single finger
while someone randomly moves your shoulders about,
causing you to have involuntary and unpredictable
hand movements.
- Try operating the system while repeating every
word after a person as they read continuously from
an unknown novel.
- Speed up any timed responses by a factor of 5,
and try to have a novice operate your system.
- Try operating the system while wearing frosted
glasses which prevent you from making out any
typical-sized print.
Instructions should be given to the individual only
after they have constrained themselves in the manner
described below (e.g., if all instructions are
provided with your system, the "novice" should try
to use the instructions while wearing headphones,
while blindfolded, while using nothing but the
eraser end of a pencil, etc.) This includes trying
to use any manuals, videos, etc., under these
conditions.
If your system fails any of these tests, you might
think about why it failed, and see if there are
alternate or additional designs or operating modes
you might use to allow your system to pass the
tests. While you're at it, you might consider how
these new modes could also benefit your other
customers who do not have disabilities.
Examples of Access Problems and Solutions within
Specific Technologies
This section contains overviews of access issues and
solution strategies as they apply to specific
technologies. More extensive discussion are
included in attachments.
Introduction
Although the accessibility issues tend to follow
general themes, such as those cited in the last
section, they tend to manifest themselves somewhat
differently in different technologies. Also,
different technologies have different constraints
which must be accommodated in any access strategy.
For example, providing a large on-screen print mode
or large buttons is easier to do on a computer
screen than it is on a cellular telephone or a
pocket paging device. In addition, different
technologies may also provide different
opportunities for incorporating access features.
For example, a pocket computer may have an infrared
data link already built into its architecture, while
a telephone may not. As a result, it may be easier
to connect assistive technologies to one than the
other.
In this section, we explore some different NII
technologies and discuss the access problems as well
as current and future strategies for making them
accessible.
Over the course of this project, it is hoped that
through experimentation, field trials and
evaluations with users with different disabilities,
and review by industry that standard approaches and
practices within the different technologies will
evolve.
Access in the Microcomputer Industry
A good place to start in looking at access issues
and solution strategies is the microcomputer
industry. It provides excellent examples of both of
the major access strategies:
- building accessibility features directly in, and
- building "hooks" or connection points to
facilitate use of the computers with third-party
hardware and software.
It also provides very clear evidence of the
practicality of building accessibility directly into
electronic products. Finally, it highlights the
role that both government encouragement and
competitive pressures can play in encouraging the
incorporation of features.
Currently, great strides have been made toward
getting accessibility built directly into computers
and operating systems. Problems still remain,
however, and much can be learned from both the
successes and the setbacks in the computer area as
we look at the issue of access to the NII. This is
both because computers are one of the major vehicles
today for accessing the NII, and because they are
the closest thing we currently have to the
electronic information appliances that will
characterize much of the NII access in the future.
First, a brief look at STATUS, describing what has
been accomplished, will be presented. This is
followed by a section describing the HISTORY behind
the development, and lessons to be derived from it.
This is in turn followed by a discussion of the
major areas in which we still have THINGS TO DO in
the area of access to computers, along with a
discussion of the implications for the work on
access to the NII.
Status
Progress in building features directly into standard
products
In addition to a wide variety of access programs and
adaptations from third-party manufacturers, there
have also been gains in having standard mass-market
computer manufacturers build disability access
features directly into their computers and operating
systems. Below are some examples:
Physical Impairment
A number of special features to facilitate access to
computers by people with physical disabilities are
now standard in a number of operating systems.
StickyKeys:StickyKeys allows you to tap five times
on the shift key to turn the StickyKeys feature on,
after which you can press the shift, control, alt
(option or command on a Macintosh) and then any
other key on the keyboard in sequence, rather than
having to push them down at the same time. The
feature has been standard on the Macintosh since
1987, and was available as an add-on from IBM for
DOS and from Microsoft for Windows 3.x. It is built
into the latest release of the X Window System
(X11R6) and shipping on some X11R5 platforms. It is
also a standard feature in Windows 95. A variant is
also standard in OS/2 2.1.
MouseKeys:
A feature for individuals who do not
have the manual dexterity to operate the mouse,
trackball, etc. MouseKeys allows you to control the
mouse pointer on screen using the number pad on the
keyboard (or any alternate keyboard). Once invoked,
the number pad can be switched back and forth
between its function of operating the mouse or its
one of its normal keypad modes. The mouse itself is
still active, so you can still use it for gross
positioning, and then use the keyboard for fine
pointing movements. In fact, graphic artists
sometimes use MouseKeys for precision positioning,
and MouseKeys is documented in the book on PageMaker
as a method for fine positioning of material on a
page (no reference is even made to its use or
origins for users with disabilities). MouseKeys has
been standard on the Macintosh since 1987 and is
also in the AccessDOS (from IBM) and Access Pack for
Windows (from Microsoft). It is built in to the X
Window System (X11R6) and shipping on some X11R5
platforms, and is also in Windows 95.
SlowKeys:
A feature for individuals for movement
impairments, such as cerebral palsy, which causes
people to strike the wrong keys. SlowKeys causes
the keyboard to ignore any keys which are depressed
unless they are held down for a user-selectable
period of time. Users who might normally need a
keyguard can often use the standard keyboard, since
only the keys they stop and hold down for a moment
are accepted. The others are ignored. SlowKeys is
a part of AccessDOS and the Windows Access Pack. It
has been a standard feature on the Macintosh since
System 7. It was released in 1992. It is in the X
Window System (X11R6) and shipping on some X11R5
platforms, and is standard in Windows 95.
BounceKeys:
A feature for individuals with tremor.
Some individuals with tremor have difficulty with
double-striking key as they press it or release it.
BounceKeys allows rapid typing, but can be adjusted
to ignore double strikes on the same key if they are
faster than would occur deliberately. BounceKeys is
in AccessDOS and the Access Pack for Windows 3.x.
It is in the X Window System (X11R6) and shipping on
some X11R5 platforms and Windows 95.
Key Repeat:
An extended key repeat feature for
allowing people to adjust the key repeat rate over a
wide range or turn it off. Extended repeat ranges
are available in Macintosh, AccessDOS, and Windows
Access Utility, X Window System, and Windows 95.
SerialKeys:
A feature which allows individuals to
attach augmentative communication and other special
input devices through the computer serial port and
use them instead of the standard keyboard mouse.
The SerialKeys feature converts input coming from
the serial port into standard keyboard and mouse
events, so that applications think a user is typing
on the standard keyboard and using the standard
mouse, when in fact they are using a separate
communication aid or other device (for example,
eyegaze, sip and puff, scanning, morse code, etc.)
through the serial port. SerialKeys is in AccessDOS
and the Access Pack, and is built into Windows 95.
In addition to built-in software features, computer
hardware designs at both Apple and IBM were changed
to provide better disability access. At Apple,
keyboard encoder chips were changed, and a number of
design features such as single-finger latches and
pop-up screens on portables, screen brightness
buttons, etc., were modified to make them easier to
operate with different physical impairments,
headsticks, etc. IBM moved their power switches to
the front, and changed the specifications to their
floppy disk drive subcontractor to increase the
tension on the spring and get disks that would
reliably pop further out of the drive (3/4"), so
that they could be more easily grasped .
Pushbuttons were also made concave, to facilitate
operation with mouthsticks, etc.
Hearing Impairments
Three key areas were headphone jacks, volume
adjustments, and the SoundSentry/ShowSounds
features. Headphone jacks and volume controls have
accompanied the move to multimedia. Although these
were specified and are now available, it is more
likely that the multimedia trend is responsible than
disability access considerations. The ShowSounds
and SoundSentry features, however, are specifically
targeted at individuals with hearing impairments.
Low Vision
A screen enlargement extension to the Macintosh
operating system called CloseView was developed for
Apple by Berkeley Systems, Inc., and has been a
standard part of the operating system since 1987.
The latest "Warp" release of OS/2 has a separate
magnifier product, but it is not built in.
Blindness
A simple feature called "ToggleKeys" is available
for DOS and Windows 3.1 via AccessDOS and Access
Pack, and is built into Windows 95. ToggleKeys
provides an audio indication of the status of the
three indicator lights on the IBM keyboard for
NumLock, ScrollLock, and CapsLock keys. This is a
capability which is also generally available through
screen readers, though handy on some compact
keyboards for which there are no lights.
Direct access to operating systems by people who are
blind is not provided in any of the operating
systems at this time. One computer company,
however, has built a screen reader for its operating
systems: IBM created a screen reader for use with
DOS. Interestingly, this was met with both praise
and criticism. It did ensure that a screen reader
was available for their computer, but was criticized
by some as providing competition to existing third-
party screen readers, despite the fact that IBM
carefully priced their screen reader to be in the
same range as other higher-end screen readers. IBM
also built screen readers for OS/2, thus ensuring
that a screen reader was available for this
environment. IBM building their own screen reader
also had the side effect of ensuring that the hooks
necessary to implement a screen reader were present
in the operating system. (IBM has made these hooks
available to others.) It's worthy of note that even
the screen reader group within IBM had difficulty in
getting the hooks and accommodations needed built
into the operating system.
The other major advance deals with the X Window
System Consortium. The Disability Action Committee
for X (DACX), an intercompany cooperative group
pulled together by the Trace Center, has gotten the
hooks and structure necessary to support a screen
reader for X Window system built into the base
software from which most of the companies developing
X Window system software. Based mostly on the work
of Elizabeth Mynatt, who also headed the DAXC team
dealing with the blindness access) and her team at
Georgia Tech, the basic hooks for screen readers now
exist in the X11R6 release code. Ms. Mynatt's team
is now working on the development of a screen reader
for X Window system with support from Sun
Microcomputer.
Cognitive Impairment
Specific features targeted at individuals with
cognitive impairments are not known to be built into
any of the current operating systems. However, all
of the trends toward graphic user interfaces and
other attempts to make systems easier to use help to
address this problem. So also do special interfaces
targeted at children and at first-time computer
users to simplify computer operation. The latest
example is "Bob," an environment created by
Microsoft to lie on top of Windows. It essentially
presents the user with a room where different
objects in the room represent seven basic programs
(writing, calendar, simple database, etc.)
Strategies which provide voice output facilitate
access by individuals with cognitive impairments as
well as by those who are blind. The built-in speech
of Apple's Macintosh computers has facilitated
development of programs for individuals with
cognitive / language impairments. As mentioned
above, however, other than trying to make computers
generally easier to use, no specific features
targeted at users with cognitive / language
impairments are known to be part of current computer
design, nor have any been included in any of the
design guidelines that would not have been included
in the set of guidelines for making products easier
to use by the general population.
Brief History
In 1984, a meeting was held at the White House
(OEOB). Representatives from major computer
companies were invited to meet with representatives
of government agencies to discuss ways that
computers and operating systems could be made more
accessible to people with disabilities. Larry
Scadden, Frank Bowe, and Gregg Vanderheiden
presented the case, which could basically be summed
up as:
- There are many individuals who have disabilities who
are using your products and who need to use your
products for work, employment, and daily living.
- They are having difficulty in using your products.
- There are simple, cost-effective things that you can
do that would greatly facilitate their ability to
use your products.
The response from industry was universal and
encouraging. It can be best summed up as:
- We didn't realize that many people with disabilities
were using our products.
- We weren't aware that there were things to do.
- Can you give us more specifics?
The meeting ended with a request from industry for a
White Paper providing more specifics, and for a
follow-up meeting.
A White Paper and a videotape were prepared
(Vanderheiden, 1984) and industry representatives
met again in 1985 . The videotape , which showed a
variety of people with the full range of
disabilities using computers in work and education
environments. Again, the results from the meeting
were very encouraging; industry responded that this
looked very reasonable and asked for a set of
specific design guidelines which they could share
with their corporations and design teams.
A set of design guidelines was developed as a
cooperative effort between consumers, industry, and
researchers (Scadden & Vanderheiden, 1986). Those
guidelines went on to be distributed and
incorporated into internal design documents of
several major computer corporations, including
Apple, IBM, and Unisys.
The story gets cloudy from there. Although great
enthusiasm was shown in these sessions, getting the
changes incorporated within the companies' products
was very difficult. The progress made from there
appears to be a function of a number of factors,
including:
The prior existence of demonstrations and actual
code:
All of the strategies that have been incorporated
into the operating systems to date were first
implemented and demonstrated by Federally funded
research groups (with NIDRR being the lead federal
agency). These prototypes were used as templates
for the features in industry, and in most cases much
of the actual code was used as well.
Commercial inducement from the Federal government:
Section 508 of the Rehab Act and the subsequent
guidelines developed by NIDRR and GSA basically said
that the government was interested in buying
computers and operating systems which had certain
accessibility features built into them. Although
some activities in industry occurred prior to this
legislation, it is not clear that we would be seeing
the widespread implementation of these concepts in
the industry had it not been for this legislation
and the possibility of lost government purchases.
Competitive pressures:
The government had to buy computers, and even if
they preferred accessible ones they would still have
to buy computers even if there no computers that
were accessible. However, concern that a competitor
would have an advantage with so large a customer was
a motivating factor. Innumerable calls were made
between companies and their Washington sales offices
trying to gauge whether the GSA / 508 guidelines
would actually show up in government procurement
contracts, and if so how often. As operating
systems have moved from there being one dominant
standard to a period where there is some
uncertainty, interest in not losing a competitive
edge with Federal or state government (or schools as
a whole) has been an issue.
Early example by Apple Computer:
Right after the last White House meeting, Apple
Computer launched a concerted effort within its
engineering group to build the recommended
accessibility features directly into its standard
operating system. Even with consistent support from
its head of product development, Randy Battat,
though, it was still an ongoing struggle against all
of the other development priorities and pressures.
However, as early as 1987, Apple debuted their
operating system with built-in StickyKeys and
MouseKeys for people with physical disabilities, and
CloseView, a screen enlargement extension to the
operating system, for people with visual
impairments. (They already had a key repeat adjust
and a menu bar flash for when the volume was set to
0 as standard features in their operating system.)
Apple's early commitment to build the features
directly into their standard operating system was
important to the field for two reasons. First, it
represented a competitor who had in fact built the
features directly into their operating system.
Because the market was so heavily dominated by DOS
and IBM, however, and because there was almost
negligible customer cross-over from DOS to
Macintosh, the impact of this as a competitive
pressure which might spur reaction by others was
small.
Of very great significance, however, was the fact
that a major computer company had been able to build
these features directly into their operating systems
without it causing them any difficulties with their
"regular" customers (in fact, some of their
customers who did not have disabilities found the
features convenient in different applications)
provided a very important proof of concept for the
companies. (For example, in discussions with a
major software / operating system, internal concerns
that building such features in might damage their
operating system at a time when they could not
afford to make any mistakes were calmed when they
found that these same features had been present in
hundreds of Macintoshes used throughout their
company, and no one had ever tripped over or
complained about the features. In fact, the ability
to walk up to any Macintosh in the company and
demonstrate that the features were already there was
a very strong selling point for accessibility
advocates within the company when trying to convince
their colleagues or superiors of the practicality of
building access features in.)
The ADA:
Although the ADA has had a halo effect on this
process, it has not had nearly as much effect as
Section 508, since there is nothing specific
documented with regard to ADA and electronic
accessibility. It has had some effect, however,
since it does talk about having accessible
workplaces and there has been a general tone that
electronic accessibility was at least as important
as building accessibility, and that eventually
guidelines and minimum standards of accessibility
would be generated. At that time, companies that
had accessibility built into their products would be
in a good position in terms of the market and in
terms of their ability to influence what forms the
accessibility standards would take. It would also
have much more experience in what was easy or
difficult to do.
Even without specific guidelines, the ADA has had
some effect on the accessible design of computers.
Where the ADA is likely to have its greatest impact,
however, is in its impact on the accessibility of
public information systems and systems such as TV
set-top boxes, which tend to be utility-like.
Yet to Do
Problems with Access to Computer Systems
At the present time, great progress has been made in
getting some access features built directly into a
broad range of operating systems. Furthermore,
these features have been implemented in a consistent
fashion across platforms, greatly enhancing their
utility.
However, there are several areas that still need
extensive work.
- Access to graphic user interface by people who
are blind;
- Access to graphic information by people who are
blind;
- Hooks (or software connection points) for
adaptive software;
- Access to multimedia sound; and
- Screen enlargement.
Each of these is discussed briefly, along with some
observations and possible lessons to be learned.
1) Access to graphic user interface by people who
are blind
Far and away the problem seen as being most pressing
at this time is the ability for people who are blind
to access computers using graphic user interfaces.
This problem is divided into two parts:
a) accessing the actual graphic user interface
itself (e.g., problems that occur when moving from a
character-based interface such as DOS to a graphic
user interface), and
b) access to graphic information (which was a
problem under DOS as well, but is now a much larger
problem due to the increased use of graphic
presentation of information).
The first of these is discussed here; the second is
discussed in the next section.
The primary issue in terms of access to graphic user
interfaces is creating a good screen reader for
graphic systems. A number of causes have been cited
for problems in coming up with an effective screen
reader. Among them are:
- The fact that screen reader manufacturers are forced
to dig around in the operating system code in order
to find the places where information they need is
stored. They cite lack of assistance from the
operating system manufacturers as well as lack of
willingness on the manufacturers' part to commit to
keeping these portions stable from one version of
the operating system to the next or to providing
alternate stable sources for the information.
- Problems with application developers not following
the rules and thus causing screen readers to fail to
work with those applications, even when they do work
with the operating system itself.
- The fact that a person who is blind not only has to
learn a new screen reader, but also has to learn a
new window operating system at the same time.
Trying to learn to use a new tool at the same time
you are applying it in a new environment you know
little or nothing about is very difficult and
unsatisfying.
Other issues also raised are:
- Part of the problem is that the screen reader
manufacturers are extremely small. They have
difficulty dealing with complex operating systems
(which are always changing). All software
developers have this problem, but it is much more
acute with small companies.
- There is no clear consensus among the screen reader
manufacturers as to exactly what information they
need or the method by which they would retrieve it.
Different screen readers take very different
technical approaches.
- There is also disagreement as to what the standard
computer manufacturers' role should be. Some argue
that they should built screen reading capability in
as a standard feature in their operating system, as
they have some of the other features. Others argue
that screen readers are more complicated and that
the standard operating system company should stay
out of the business, and simply provide better
support.
- Much of the inaccessibility of specific applications
(word processors, spreadsheets, etc.) running on
operating system is a function of the design of the
application and not of the operating system.
Although there are many views on where we are and
what the problems are with respect to graphic user
interface (GUIs), there is a growing consensus (or
something resembling a consensus) around a number of
points. (Here I go out on a limb.)
The graphic user interfaces are easier (if not more
efficient) to use for people who can see, and will
be the basis of future operating systems (probably
combined with interactive speech).
If we separate out the presentation of information
graphically (covered below), there are not good
reasons that the graphic user interface itself
(e.g., command, controls, and context - windows of
information) cannot be made accessible to people who
are blind.
Disability access manufacturers do not have the
financial basis or capital to solve this problem on
their own. Either government or industry is going
to have to provide assistance in this area.
Screen reader manufacturers and the operating system
manufacturers are going to have to work together to
solve the issue.
Screen reader manufacturers are going to have to
work together to come up with standards for
interconnection and/or operating system
manufacturers will have to impose them.
The operating system (or underlying architecture)
manufacturer is going to have a lead role in getting
application manufacturers to better address
accessibility. The screen reader manufacturers are
not going to be able to locate, much less interact
with, all of the different application developers.
In the long run, there will be better screen readers
if there are multiple companies competing to design
them than if there is only one screen reader - which
is built into the operating system by a manufacturer
to satisfy "minimum accessibility standards."
Screen readers are not a viable solution strategy
for public information systems, nor can access be
built in at the operating system level. Public
information systems must have multiple output
modalities, including a voice built into the
application as an integral part of the application.
Much can be learned about the behavior of these
systems by studying and work with screen reader
manufacturers, and there should be some logical
naturalness between the way these public information
systems operate and the way screen readers operate.
2) Access to graphic information by people who are
blind
A second major area of concern about access to
computers is access to graphically presented
information. In this case, we are not talking about
windows, scrollbars, icons, pull-down menus, etc.
All of those can be expressed in text or words, and
accessing them is complicated but relatively
straightforward - relatively, that is, compared to
trying to figure out how to provide access to
charts, pictures, diagrams, and photographs.
Even in the character-based DOS world, pie charts,
images, etc., were inaccessible. This problem
continues in the modern graphic operating systems.
However, because of the ease of incorporating them
into documents, the occurrence of these graphic
presentations is rising sharply. Of even greater
concern is its use in education and training
materials, where graphics and even full-motion video
is commonplace.
At the present time, we do not have any good methods
for translating graphic information into a form
which is accessible by someone who is blind. There
are no known screen readers extant or on the drawing
board which can touch this problem.
At this point, it is useful to differentiate between
graphic information and information which is
presented graphically.
Graphic information is information which is
pictographic in nature and difficult to express in
some other form: for example, a photograph of an
individual, a landscape, etc. Although you can
write a thousand words, the picture conveys much
more.
Information presented graphically may not
necessarily be graphic in nature, but rather
information that is presented graphically in order
to facilitate its viewing and interpretation by
individuals who can see. For example, a bar graph,
a scatter plot, a pie chart, etc., are examples of
graphic presentation of information that could be
presented in text or words.
For information which is presented graphically, one
access strategy is to store both the graphic
representation (e.g., a pie chart) and the
underlying data in the document. The data can then
be viewed either graphically or tabularly (or in
some other form, such a tactual) at the preference
of the user. Both OLE and OpenDoc, as well as other
document-oriented operating systems, would
facilitate this approach.
For things like pictures, motion pictures, etc., the
only known strategies are to include auditory (or
ASCII text which can be converted to auditory or
braille) descriptions of the graphic material. As
mentioned above, often you would not be able to
capture all of the information conveyed by the
graphic image. However, except in the case of art,
the graphics are usually presented in order to
convey some particular piece of information which
should be expressible, albeit less effectively, in
words.
- For pictures, this would take the form of an
accompanying block of text which is either always
available or can be made visible (or otherwise
accessed) as needed.
- For moving pictures, it could take the form of a
separate text block if that is a more effective way
to present the information, or an accompanying
auditory track describing what is happening on
screen in parallel with the regular auditory track
(if any) of the animation or movie. This latter
technique is referred to as "descriptive video."
What industry can do to make graphic information
more accessible
There is a role for both operating system and
application developers in the solution.
a) Operating systems can incorporate such things as
ShowSounds flags (something like a closed captioning
switch which would alert all other application and
other programs running in the computer that they
should generate some type of appropriate visual
event for any sounds they are making. Speech could
be rendered as captions, and other sounds could be
rendered in other appropriate forms.
b) Operating systems can build the tools and
capabilities into their operating system to support
captioning or the attachment of text to graphic
images.
c) Operating systems can support mechanisms for
screen readers to be able to easily access the text
associated with any graphic (if the text is not
displayed) or the descriptions within any video.
d) Applications manufacturers would need to provide
text descriptions to accompany their graphic
elements. They should also provide users of their
applications with an easy way to add text to any
graphics they paste into the documents the users are
creating. It should be noted that this facility has
a number of applications for individuals who do not
have disabilities, including:
- rapid access to documents via "text only mode"
when using low bandwidth connections;
- friendlier documents which can describe salient
points in their document or graphic which might not
otherwise be obvious;
- the ability to access documents via text at the
office, or via voice as they drive between meetings
or home.
Information system implications to be drawn from
graphic access problems
Access to graphic information is a continuing
problem which will only escalate as electronic
information systems progress. Systems that are
entirely text-based today, such as e-mail, will also
likely evolve in the same direction as everything
else, and begin including embedded text formatting,
graphics, etc. If anything, this particular problem
is likely to be greater on the NII than on computer
systems today.
The only apparent way to address this problem is to
address it on a number of levels:
- The people creating operating systems or
information viewers (public information terminals,
etc.) need to build tools into their systems to
facilitate the alternate presentation of
information.
- People who are developing the authoring tools
need to include places within these tools for
authors to add the alternate text or verbal
description information when they are creating new
information materials.
- The authors (sources) of information need to
provide alternate descriptions for the graphic /
video information they create / present.
- Information storage and transmission formats and
standards need to include text or descriptive
information within the graphic / video storage and
transmission standards.
- Manufacturers and consumers need to be made
aware of the benefits and uses of this alternate
format information to people other than just those
who have disabilities.
3) Hooks (or software connection points) for
adaptive software
Although adaptive software manufacturers have been
pretty skilled at finding ways of tapping into the
operating system to get the signals they need, the
increasing sophistication of operating systems and
the trend toward systems which do not allow
themselves to be patched or modified is creating
problems. This applies not only to developers of
systems for people who are blind, but also
development of systems designed for people with
physical disabilities, hearing impairments, and
cognitive / language impairments.
As above, the first step in the process would be to
identify a consistent and sufficient set of hooks or
connection points, and then to have them built into
the operating system.
Some initial efforts have been made both with Apple
and Microsoft along this line. However, a defined
set which could be implemented across versions of
the operating systems does not yet exist.
Implications for Information Systems and the NII
Everything in this section on microcomputers, of
course, applies, since microcomputers are one of the
primary vehicles people are using to access the
current NII. As we move to consumer product-like
interfaces (set-top boxes, etc.), it will be
interesting to see how fixed or how reprogrammable
these systems are. If they are fixed, they will,
like the public information systems, need to have
all of their accessibility built in. If they are
easily adapted, common connection points to the
software or hardware will be needed.
For those systems which are used for purchasing
materials (shop at home, for instance), there will
undoubtedly be some issues raised with regard to
security. If the connection points are restricted
to control and display, however, this shouldn't be
an issue.
If there is a wide variety of systems, the need for
cross-system compatibility will arise.
4) Access to multimedia sound
In the past, providing access to sound has not been
much of a problem, since it was not used much. On
Apple computers, turning the volume to 0 produced a
flashing menu bar for the system beep. Similarly,
with the advent of AccessDOS and the Access Pack for
Windows, the ability to identify any sound generated
on an IBM compatible became available.
With the advent of Windows 95, both the SoundSentry
(previously called ShowSounds) and the true
ShowSounds feature will be supported in a major
operating system. However, access to information
presented via sound is in the same category as
access to graphic information: that is, the only
way to provide access is if the people who are
generating the sound files accompany them with text.
If it is a recording of speech, it may be
accompanied by a text file. If it is an auditory
track as part of an audiovisual presentation, some
type of captioning or presentation of other sounds
would be needed. Although captioning facilities
could be built into the operating system or base
platform, the captions themselves would have to come
along with the source material.
As with graphic information, information which is
sonic in nature (e.g., a tape of just the ocean, a
waterfall, or sounds in the woods) would not
generally be easily rendered accessible, nor would
sound which is art (a symphony, or abstract music).
However, when speech or other sound being used to
communicate information that is needed to understand
a document, a videotape, or a program, it is usually
possible to provide some type of text description or
other visual presentation which convey the
information.
As with graphic information, it is possible that
speech recognition could be used to automatically
translate some spoken information into text (the
parallel in a graphic environment would be optical
character recognition). However, this cannot always
be relied on, since it may be difficult to pick the
speech out from the background noise.
As with graphic information, therefore, the problem
faced within the microcomputer area is essentially
identical to that which will be faced within the
information systems area. Furthermore, the
solutions will also be quite similar, and will
involve including an alternate, usually text-based,
presentation of the auditory information combined
with tools in the operating system or base platform
which would allow the user to request that this
alternate form of information be displayed.
Again, the best strategies to facilitate this would
be tools to make it easy, an emphasis on the
benefits for searching and/or displaying this
information in environments which are too noisy to
hear or too quiet to play sounds (a library or in
bed after your spouse goes to sleep). Access
regulations will also play a large role here.
5) Screen enlargement
For people with low vision, the ability to enlarge
the screen or a portion of it can be of tremendous
benefit. Some companies, such as Apple, have
bundled a screen enlarger (CloseView) with their
operating system for some time. Although screen
enlargers are available for other platforms, the
availability of and support by the operating system
manufacturers has been spotty. When it has been
available, it has been used by individuals both with
and without disabilities. Here again, lack of
consistent specifications for exactly how a screen
enlarger should function, combined with mixed
messages as to whether operating system companies
should be including screen enlargement capability as
a standard part of their operating systems has
slowed development in this area.
Implications for Information Systems
As we move into public and fixed-function
information systems, the need to build the screen
enlargement capability in will increase. Along with
it will come a need to define what basic screen
enlargement capabilities would be. In addition, the
role of such strategies as the talking fingertip to
allow individuals with low vision to access
information systems without enlarging the display
need to be explored. In all cases, the low vision
strategies must be closely coordinated with
blindness strategies, since the two are parts of a
continuum and many people switch back and forth
between operating in low vision mode and operating
in blindness mode, depending on the activity. If
properly implemented, the blindness and low vision
strategies are often used together by anyone with
residual sight. Finally, it must be remembered that
many individuals with visual impairments also have
physical impairments, so these must strategies must
work together as well.
Overall Themes and Lessons
Built-in accessibility is required for public
information systems.
Industry moves faster and more reliably if there is
a clear definition of what is required, and a
consensus among the constituents as to how something
should be done and a clear model to follow.
Building accessibility in is feasible.
Industry moves fastest when you can demonstrate
economic or competitive advantage.
Building accessibility in sometimes involves
building features which allow direct access, but in
other cases means providing connection points to
allow connection of assistive technologies or
adaptive software.
Although there is a large number of advocates within
the companies, as well as a general desire to
address these needs, it was difficult to find time
for the individual designers to implement ideas
(given the press of other problems and deadlines).
They basically operate in a perpetual state or
crisis or semi-crisis. If access is not a
requirement or crisis, it has difficulty getting off
the "To Do" list.
It is possible to build disability access features
directly into commercial products. This includes
both features to allow people to directly access the
product and connection points to allow them to
connect their adaptive technologies.
More About the Internet
The Internet is the name given to a large network of places which
are connected by high-speed information or data lines. The
Internet is actually a combination of a number of other networks
that were set up by different groups but which have all been
connected.
The Internet itself is composed of many types of data links,
including phone lines, high-speed phone lines, dedicated data
lines, fiber-optic cables, microwave links, or satellite links.
When you make a connection from one point to another point on the
Internet, you actually have no idea what different types of
channels are used to connect the two points -- nor do you usually
need to know. About the only real difference between the various
links is speed or bandwidth (see "Speed or Bandwidth on the
Internet," below).
The internet is not just the wires. When people speak about the
Internet, they don't just mean the "wiring" or connections
between all of the people and places on the Internet. They are
also referring to the different services or things you can do on
the Internet. Some of the popular activities that can be carried
out on the Internet are discussed below.
E-mail
E-mail or electronic mail can be sent between any two points in
the world that are connected electronically. This could be two
computers sitting in a room with a wire running between them, or
all of the computers at your office if they are on a local
network. All you need in order to send and receive electronic
mail is an electronic mailbox. Once you have an electronic
mailbox, you can send and receive electronic mail from anyone
else on the Internet who also has such a mailbox. A mailbox can
be obtained from an Internet provider who may also provide the
necessary DOS, Windows, or Macintosh software for sending and
receiving mail; copying, moving, and deleting messages; and
effectively organizing large numbers of e-mail messages in ways
which make them easier to manage. Read more about Internet
providers later in this document.
Electronic mail travels very fast, even to other locations around
the world. Once you receive e-mail, you can read it on screen or
print it out on paper (or in braille, etc.).
In addition to sending mail between two individuals, e-mail
permits a variety of additional information exchanges. You can
subscribe to special topic "Listservs" along with thousands of
other people each of whom can send or reply to a message which
can be read by all subscribers. You can also send a message that
includes specific instructions which will prompt a person or a
computer to mail you the specific items you asked for: documents
on a particular subject, a list of items relating to the search
criteria you specified in your message, and more. There are even
services which allow e-mail to automatically be forwarded to you
as a fax (although at present fax to e-mail services are still
experimental).
Accessibility
Because e-mail is character based and does not
contain graphic images, it is possible to be read by persons who
use a speech synthesizer and screen reader software. Although
DOS e-mail software often contains pop-up boxes, pull down
windows, light bars, etc, the DOS screen readers are often quite
good at reading much of what appears on the screen. When this is
not the case, many of the screen reader packages allow the user
to write macros which can be used to tailor exactly what is read.
Reports from people in the field suggest that Windows e-mail
programs can also be effectively used with a number of Windows
screen reader packages currently on the market. Macintosh users
who use speech have successfully used OUTSpoken to access e-mail
on this platform as well.
Some Internet providers make specific software available to
subscribers. It is not always possible to know how well this
software will work with speech. It is not within the scope of
this document to address which screen reader packages work the
best with a particular piece of software. Some providers do,
however, offer a trial period at a reduced rate, thus making it
possible for the speech user to try the software with the screen
reader they are using. In addition, many screen reader
manufacturers make available free demos of their software. It is
possible, therefore, to mix and match until one comes up with a
workable combination.
Gopher
The gopher servers were originated at the University of Minnesota
(the "gopher state"). The name is actually a pun, since the
system allows you to "go-for" information from distant points.
Looking for information on a gopher server is very similar to
looking for information on your hard disk, except that it is much
friendlier. When you connect to a gopher server, it presents you
with a directory tree which contains a list of folders or
directories, each of which has a long descriptive name. You can
open any of these directories and find additional directories or
documents inside. If you select the document, the software will
open it and display it on the screen for you to read, print out,
or save to your disk. The gopher servers also have a number of
other capabilities that allow you to download large documents to
your disk and carry out searches for information.
Accessibility
The tree structure method of accessing
information in Gopher makes it possible for speech users to find
needed information with minimal effort. Gopher is available for
DOS, Windows, and the Macintosh. Gopher is also extremely
compatible with most of the screen reader software which exists
for each of these platforms.
FTP
FTP stands for file transfer protocol. This is a capability that
allows you to download files from remote locations. This can be
any type of file, including text, graphics, data, programs, etc.
The service can also be used to place files from your computer
onto an ftp server at a remote location. As the name implies,
ftp provides a mechanism for transferring files in either
direction between you and any remote locations on the Internet to
which you have access. When using FTP, files cannot be read
while on-line; It is necessary to down load them and read them
with a text reader or a word processing program.
Accessibility
Using FTP in DOS is much like using DOS itself.
The user learns a series of commands which allows one to perform
certain operations such as obtaining a directory of folders,
documents, and software; up-loading and down-loading files or
programs, etc. The prompts are quite easy to read with speech.
The University of Minnesota has just released a DOS program
called Minuet which allows the directories and files in FTP to be
presented in a tree structure, thus doing away with the need to
remember a series of commands. More about Minuet in the "World-
Wide-Web" section of this document. In FTP for Windows and the
MAC, the available directories are also presented in a tree
structure which can be navigated with speech.
The World-Wide-Web
"World-Wide-Web" is a term used to describe a large collection of
different compatible information servers throughout the world.
This includes gopher servers, ftp servers, and HTTP servers (also
commonly known as WWW servers).
HTTP stands for Hyper-Text Transfer Protocol. HTTP servers are
similar to gopher servers in that they provide a user-friendly
means for browsing information servers in remote locations and
downloading information. HTTP servers, however, provide even
more capabilities and flexibility than do gopher servers. A
sampling of some of these capabilities include:
Hypertext documents:
When you are browsing through documents on a
WWW server, you will find words that are marked in a special way.
Usually they are a different color, and underlined. Clicking on
(or selecting) these marked words will automatically take you to
another document with more information about that word or phrase.
For example, in the WWW version of this document, whenever it
says "For more information, see such-and-such document," the
document title would be in color and underlined. If you were
interested in seeing more information, you could simply click on
or select that colored, underlined title, and the HTTP server
would instantly open that document for you to read. In this
manner, it is possible to write documents which provide automatic
links to additional information for any word or phrase. To get
an idea for how this might work, think of a table of contents in
a book, where you could touch any item in the table of contents
to instantly jump to that portion of the book. From anywhere in
the book, you could also reference any other part of the book (or
any other book) and jump immediately to that part (or book) as
you wished. In fact, the hypertext link can reference anything
else anywhere on the Web. Thus, it is possible to jump out of
one document and directly into a portion of another document
which is stored and maintained by someone on the other side of
the world as easily as turning a page. The format used to create
these hypertext documents is known as HyperText Mark-up Language,
or HTML for short.
Graphics:
Another advantage of the HTML documents used on the WWW
servers is that they allow graphics to be embedded directly in
the document along with the text. This can be of great benefit
to individuals with cognitive impairments, but can create access
problems for people with visual impairments or blindness.
Sounds and Movies:
It is also possible to put sound or movies
clippings directly into HTML documents. A short phrase or icon
can be used to indicate that there is a sound or movie clip
available. Selecting the phrase or icon would cause the sound or
movie file to be downloaded to your computer, where a special
player would play the sound or movie to you. Again, this raises
accessibility issues for people with hearing or visual
impairments. Current and future solution strategies for this are
discussed in the Universal Design of HTML Documents found on this
disk.
World-Wide-Web Browsers
Mosaic is the name of an Internet browser designed by the
National Center for Supercomputing Applications (NCSA) at the
University of Illionois-Urbana. Mosaic was designed specifically
to allow people to access gopher, ftp, and WWW servers
simultaneously. It is a graphic user interfaced browser which
ties together the various servers and multimedia players. It
also allows people to create their own special applications which
can be launched from within the servers. The Mosaic program
opened a whole new generation of graphic and multimedia access to
the Web.
NetScape is a Mosaic-like program that was created by a start-up
company which hired many of the original Mosaic and Lynx team
members, and brought them together to create a commercial version
of the program. Functionally, the program is essentially the
same as Mosaic, but differs in some respects and is more tightly
optimized for speed.
Lynx and DOSLynx are two text-based browsers for the World-Wide-
Web. Both Lynx (for UNIX) and DOSLynx (for DOS) were developed
at the University of Kansas. The programs provide the same basic
browsing functionality as Mosaic and Netscape, except that they
are entirely text-based in nature. Also, since there is no real
funding base for these efforts, the team has not been able to
support all of the ever-increasing capabilities and services of
the Web servers. Servers which follow the guidelines for
accessibility / universal design of HTML documents, however,
should work well with the Lynx programs. It should also be noted
that the Alt Text strategy for providing access to graphics in
text mode was developed by the Lynx team. Read more about Alt
Text later in this document.
Minuet is a new text-based browser from the University of
Minnesota. In addition to offering access to the Web, it also
allows access to Gopher, FTP, and TELNET.
Accessibility
The character based elements of the Web can be
accessed in DOS by using either DOSLynx or Minuet. With the use
of a DOS screen reader, the text on each Home Page can be browsed
in much the same way one might choose to do it in a word
processor. In addition, both programs possess single keystroke
commands which will take you to the next or previous hyper text
link. The particular DOS screen reader being used may have to be
optimized for best results.
The character based elements of the Web can be accessed in UNIX
by using a program called Lynx. One very helpful feature of this
program is its ability to allow the user to read the link within
the context of the document. This is done by causing the program
to number each new link that is read and to increment this number
with each successive link. In this way, the user hears the link
as the document is being read. When using other browsers with
speech, it is often more difficult to know that you have passed
over a link as the document is read. With many screen readers,
it is possible to search for the occurrence of the next link.
But a link can be any word in the document and not necessarily a
title, a paragraph heading, etc. It is sometimes disconcerting
to arrive at a link with no knowledge of the surrounding text.
Using the "search for next link" strategy, there is no easy way
to determine the context of the link within the document without
arrowing up a few lines and reading the text until you get an
idea of what that part of the document is all about.
One problem faced by some persons who are blind is that browsers
which support graphics are only accessible from Windows or the
Macintosh. Not only does one have to gain familiarity with one
or both of these graphical user environments, one also has to
learn to navigate through a variety of Web Home Pages which are
all likely to be very different from each other and which often
contain elements which may be impossible or at least very
difficult to access by even the best Windows and/or MAC users.
Some of these graphic images simply do not show up in a manner
which can be spoken by the synthesizer. Others are observed as
numbered symbols, such as "icon 11," which often have no meaning
for a person who cannot see their shape. Many screen readers
solve the problem of numbered graphics by allowing the user the
ability to add these graphic symbols to a dictionary along with a
user defined pronunciation thus making it easier to determine the
nature of the graphic content.
In addition to this strategy, there are a number of factors which
are making the graphic environment of the World-Wide-Web more
accessible to persons who are visually impaired or blind.
- More and more people with visual impairments are becoming
more accustomed to the Windows environment. Because of the
variety of Windows screen readers from which one can currently
select, it is now possible to find one which may meet a user's
specific needs.
- A number of Web browser developers are listening to the
concerns voiced by persons who are disabled. As a result of
feedback from such persons and because graphic files often take a
good deal longer to load than simple text, almost every Web site
which we at Trace have accessed possesses a text version of the
information at that site. Phrases such as, "click here for a
textual representation of this information," are becoming more
and more prevalent. In addition, many developers of Web pages
are beginning to make use of what is referred to as "Alt Text."
Here, a graphic symbol is presented with a short text description
of that symbol. For example, at the very top of the Trace Center
Home Page is a symbol followed by the words, "Trace Center Logo."
Most windows screen readers will read the symbol as a numbered
icon which, if clicked on, will bring up a graphic representation
of the logo. With this strategy, many of the unseen graphic
elements of the Web, such as pictures, bullets, etc., can be
located and/or ignored by persons who are blind or visually
impaired.
- A number of persons who are disabled are reporting the
difficulties they have encountered and the strategies they have
developed in using the Web. One such example is the fact that
some screen readers are reported to occasionally skip a line of
text in Netscape when the portion of text being read contains
bulleted items in a list. One solution to this problem is to
simply change the font size in Netscape until you find the one
which allows the screen reader to more easily notice the space
between each line. Another problem which has been reported is
that the number of the "Alt Text" symbol read by the screen
reader seems to increment by one when you return to it after
either scrolling to the end of the document or going to another
Web site and returning to the site with the alt text reference.
We are currently working to develop an understanding of this
phenomenon and a strategy to work around it.
For information on work being done on strategies and techniques to make Web sites accessible, see Designing Universal/Accessible Web Sites
Speed or Bandwidth on the Internet
These two terms are both used to talk about the amount of
information that can be sent over a particular type of connection
per second. If you have a low speed or low bandwidth connection,
it will take you longer to send and receive large amounts of
information than if you are on a high speed or high bandwidth
connection. For example, if you want to send pictures, movies,
or large data files, you will be able to send them faster if you
are on a higher speed or higher bandwidth connection than if you
are on a low speed or low bandwidth connection.
- For example, if you are on a phone line operating at 14.4KBS, you
can get approximately 14,000 (14 kilo) bits of information per
second.
- If you have a new type of phone line known as ISDN, you can get
over 100,000 bits per second.
- If you have what is known as a T1 line, you can receive over a
million bits per second.
- High-performance computing centers may be linked with very high
speed lines with data transfer rates up to XX million bits per
second.
How much speed do I need? The amount of speed that you need is a
function of what you want to do. Everyone would find it
convenient to have a very high speed connection. Everything you
do would then run faster. However, if all you are doing is
sending moderate amounts of e-mail and browsing the network in
text mode, a standard phone line and a 14.4KBS modem would do you
well. Slower modems will also work; the system will just be
slower.
If you are doing a lot of browsing which involves downloading
pictures, you will find the 14.4KBS to function between slow and
agonizingly slow, depending upon the size, number of colors, and
resolution (crispness) of the picture.
Speed and the information superhighway. Today, the speed problem
mostly comes into play because of the need to connect the
existing phone lines. In the future, as the information
superhighway comes into being, there will be faster and wider
main data highways (fewer data traffic jams) and higher and
higher speed connections to businesses, schools, libraries, and
homes. As this occurs, all interactions will go faster, and you
will be able to download larger and larger blocks of information.
About Kiosks
Electronic kiosks are devices which can be found in
public spaces, from which you can get information,
purchase things, or carry out other transactions.
They are a rapidly growing phenomenon, and are being
increasingly used by government agencies, public
services, and private industry as a quick and
convenient way to make services available in
multiple locations around the clock.
Probably the most familiar kiosk at the present time
would be the Automated Teller Machines. These
machines, which are maintained by various banking
entities, allow people to walk up and make deposits,
withdraw money, pay bills, check account balances,
transfer money between accounts, etc.
How are kiosks being used?
Other kiosks are being used today in all of the
following ways:
By government agencies:
- to provide information about government services;
- to allow people to apply for government services;
- to provide information on jobs;
- to allow people to schedule court dates;
- to allow people to pay fines;
- (In Nevada) To allow a person to prepare all of
the paperwork needed to file for divorce ($5
registration fee and a brief appearance before the
judge down the hall is all that is needed to
complete the process)
By airports, hotels, etc.:
- to provide information about where to find things
in the airport or hotel;
- as a directory for the locations of restaurants or
hotels, etc.;
- to allow people to make reservations;
- to provide information on sites, travel
information, etc.
By vending companies:
- to provide the ability to buy most anything via
video catalog;
- to allow travelers to send gifts or flowers;
- to sell tickets to sporting events, including
allowing people to see what the view would be from
any given location before buying the ticket, to
check out schedules / players.
As building directories:
- to provide a convenient way to search for people
by name, agency, etc.;
- to provide floor and room number as well as
specific directions for finding people;
By universities to allow students:
- to locate buildings on campus maps,
- to locate rooms within buildings,
- to explore interests and get suggestions for
courses of study,
- to find about courses of study,
- to look up information about classes,
- to register for classes,
- to view and/or print their transcript,
- to conduct an audit of their current courses,
- to determine what additional courses they would
need to complete any given course of study,
- to apply for financial aid,
- to check on the status of their financial aid
application,
- to get advice on course loads,
- to get answers to commonly asked questions,
- to check on University policy,
- to find out about extracurricular activities,
- to sign up for University or extracurricular
programs,
- to check on availability of books at the library,
- to check the availability of workstations at
various laboratories around campus.
What do they look like?
Kiosks can take a wide variety of forms. Some of
them look like desks you sit down at; others are
built directly into the wall. Most kiosks today,
however, consist of a touchscreen display which
looks much like a television screen. The display
may be sitting on a counter or mounted in a cabinet
about 3' x 3' x 5-6' tall. If the kiosk accepts
payments for goods, fines, etc., there is typically
a credit card reader. There is also sometimes a
printer to allow you to take a printout of the
information away with you.
Touchscreens are used for a number of reasons.
Among them are:
- To get people to use the kiosks, the information
is presented in very user-friendly fashion.
Pictures and talking heads usually appear to explain
what is available and help the user to use the
kiosk.
- To minimize the learning and cognitive demands,
very simple screens with just the number of choices
needed are presented. If there are only two choices
at any point, then two large buttons would be
provided. If it's necessary to enter some numbers,
then a keypad would appear on screen. If you need
to enter your name, an entire keyboard might appear.
- The touchscreen provides flexibility. By using
a touchscreen, it is possible to have any number of
keys, buttons, controls, etc., as necessary. Also,
as new programs are created, the new buttons, keys,
and other controls can be added without having to
change the hardware. In fact, entirely new programs
can be downloads over phone lines to the kiosks
without having to touch the kiosks at all.
Access issues around kiosks
Kiosks pose a number of issues for to people with
disabilities. They must be positioned such that
people who are using wheelchair or people who are
shorter can access them. Although touchscreens used
to be a barrier for people with disabilities, it is
now possible to create touchscreens which are usable
(see Talking Fingertip in the Reference Collection).
However, most kiosks do not incorporate this
strategy, and are currently not usable by people
with low vision or blindness. The use of talking
heads makes the kiosks easier to use for people with
cognitive impairments, but can create problems for
people with hearing impairments or deafness if not
implemented with text alternates to the speech
output. Similarly, use of graphics onscreen and
systems which require fine motor control can cause
problems if there are not alternate access
strategies provided.
For information on work being done on access to kiosks, see Designing Universal/Accessible
Kiosks
Interactive Television and Set-Top Boxes
Another emerging area is the use of interactive
television. With regular television, a single
signal is broadcast which everybody sees on the
television set. Also, there is no way for
individual viewers to send any information back to
the source that is sending the information.
With interactive television, the user is able to
send information back to the source as well as to
receive information from it.
In the simplest form, the information being sent to
the user does not change; however, the user can
respond back to the source with information such as
a desire to purchase a particular item.
With true interactive television, however, the image
that the individual sees on their television set is
a function of what they do. The user is able to
interact with the television in somewhat the same
way that an individual would interact with a
computer.
The uses of interactive television
Interactive television can be used for any of the
uses listed previously under "Uses of the NII." It
can also be used to carry out any of the things
listed under "Uses of Kiosks," with the exception of
dispensing tickets, cash, or actual products.
However, with a credit card, it would be possible to
order any of these things and have them delivered to
you.
Essentially, interactive television can allow your
TV to act as a multimedia access point to the
information superhighway. As a result, the
information superhighway is not just for people with
computers and modems, but also for anyone have a
television set and a connection to the emerging
information superhighway.
What does it look like?
First, in order to have interactive television
services, you need some type of controller box and a
connection to the information services. The
controller box functions something like the cable
television controller boxes did, except that it has
additional circuitry which allows it to generate
more specific graphics on your screen and to work
with the information services. Since it is commonly
envisioned that this controller box would sit on top
of your TV set, the controller is often referred to
as a "set-top box."
The set-top box, of course, must be connected to a
company or companies providing the various
information and other services. There is currently
a mad scramble by a number of companies and
industries to try to be the ones who are providing
these services. The telephone company would like to
install higher-speed telephone lines and provide the
services (as well as videophone and other services)
through these lines. Cable television companies
would like to expand their system and provide the
services. Satellite broadcasters are also
interested in this, and are exploring technologies
which would operate in conjunction with phone or
cable as well as independently. How the signals get
to you, however, is not as relevant as whether the
signal is available to you at all, and whether you
can afford to pay for it. Both of these are hot
topics at the present time, in the same way that the
availability of electricity to all parts of the
company was once a hot topic of debate. Eventually,
however, like electricity, connections to the
information superhighway will be inexpensive and
plentiful, with connections available in most (or
every) room of the house.
Probably the best way to envision what interactive
television will look like would be to look at CD
technology looks like today. Especially look at the
children's programs and game CD ROMs.
What you will see on screen will vary tremendously
from one vendor to another. Each will try to look
different in order to have an identity, and to
provide an interface which is easy to use and
attractive. Buttons and menus may appear on screen
which are controlled either with arrow or number
keys on your remote control, or by talking to the
screen with the control. In some cases, you will
make your choices off listings which appear on
screen. In other cases, pictures of the products
will appear on screen for you to choose from as an
announcer describes and/or demonstrates them.
Systems which can support high bandwidth (lots of
information available to each household) would be
able to actually let you wander through a simulated
shopping mall, entering stores, looking over items,
picking items for which you'd like more information,
launching small videos which demonstrate the items,
paying for desired items which would then be shipped
to your door (or downloaded from the network if they
were movies, music, or other products which could be
converted into electronic form and transmitted).
Access issues
The systems will undoubtedly use graphic user
interfaces. However, even if the interfaces were
all text they would be equally inaccessible to
people with low vision or blindness, since there is
currently no mechanism to load a screen reader onto
a television set-top box. It is possible, however,
to build voice modes into any of these systems,
which would make even the graphic user interface
accessible.
The graphic content of the systems, however, is
another matter. Whether the interface is graphic or
text based, if graphic content is presented (e.g.,
pictures, movies, etc.) then there will be an access
problem for people with visual impairments unless an
alternate form of the information is also presented.
These systems are also likely to contain extensive
audio information, usually as a part of an
audiovisual presentation. Access for individuals
with hearing impairments or deafness can also be
provided if alternate presentation is available.
For the most part, these systems will be designed to
be as simple as possible to operate, thus reducing
the cognitive requirements as much as possible. As
more choices are provided, however, the cognitive
requirements will go up. Simple adjustable
interfaces and interoperability will help to provide
diversity of interfaces, including customizable
interfaces to better match people's cognitive
abilities.
In general, these systems will be operated using a
remote control of some type with voice commands
being introduced as voice recognition gets better
and cheaper. People with physical disabilities or
speech impairments may have some trouble with these
interfaces. Again, the ability to use different
physical interfaces with the system, as well as the
ability to operate the systems either with speech or
a physical interface, would help here.
For work being done on techniques and strategies to ensure accessibility,
see Designing Universal/Accessible
Telecommunications and Designing
Universal/Accessible Consumer Products